Time Thief Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
D.D. Crow
SR Rarity
D.D. Crow
SR Rarity
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Mathmech Circular
UR Rarity
Mathmech Circular
UR Rarity
Mathmech Circular
LIGHT 4
Mathmech Circular
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

R Rarity
Time Thief Adjuster
R Rarity
Time Thief Adjuster
R Rarity
Time Thief Adjuster
DARK 4
Time Thief Adjuster
  • ATK:

  • 1200

  • DEF:

  • 1800


If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.

N Rarity
Time Thief Bezel Ship
N Rarity
Time Thief Bezel Ship
N Rarity
Time Thief Bezel Ship
DARK 4
Time Thief Bezel Ship
  • ATK:

  • 1000

  • DEF:

  • 2000


(Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.

N Rarity
Time Thief Chronocorder
N Rarity
Time Thief Chronocorder
N Rarity
Time Thief Chronocorder
DARK 4
Time Thief Chronocorder
  • ATK:

  • 1000

  • DEF:

  • 1000


During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn.

R Rarity
Time Thief Regulator
R Rarity
Time Thief Regulator
R Rarity
Time Thief Regulator
DARK 4
Time Thief Regulator
  • ATK:

  • 600

  • DEF:

  • 200


If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.

SR Rarity
Time Thief Winder
SR Rarity
Time Thief Winder
SR Rarity
Time Thief Winder
DARK 4
Time Thief Winder
  • ATK:

  • 1800

  • DEF:

  • 1300


You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

R Rarity
Mathmech Diameter
R Rarity
Mathmech Diameter
R Rarity
Mathmech Diameter
LIGHT 4
Mathmech Diameter
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.

SR Rarity
Mathmech Nabla
SR Rarity
Mathmech Nabla
SR Rarity
Mathmech Nabla
DARK 4
Mathmech Nabla
  • ATK:

  • 1000

  • DEF:

  • 1500


You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.

SR Rarity
Mathmech Sigma
SR Rarity
Mathmech Sigma
SR Rarity
Mathmech Sigma
LIGHT 4
Mathmech Sigma
  • ATK:

  • 1000

  • DEF:

  • 1500


If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      N Rarity
      Double or Nothing!
      N Rarity
      Double or Nothing!
      N Rarity
      Double or Nothing!
      Spell Quick
      Double or Nothing!

        When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            N Rarity
            Mathmech Equation
            N Rarity
            Mathmech Equation
            N Rarity
            Mathmech Equation
            Spell Normal
            Mathmech Equation

              Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.

              SR Rarity
              Small World
              SR Rarity
              Small World
              SR Rarity
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.

                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  N Rarity
                  Mathmech Superfactorial
                  N Rarity
                  Mathmech Superfactorial
                  N Rarity
                  Mathmech Superfactorial
                  Trap Normal
                  Mathmech Superfactorial

                    Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.

                    R Rarity
                    Time Thief Retrograde
                    R Rarity
                    Time Thief Retrograde
                    R Rarity
                    Time Thief Retrograde
                    Trap Counter
                    Time Thief Retrograde

                      When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn.

                      Extra Deck

                      UR Rarity
                      Abyss Dweller
                      UR Rarity
                      Abyss Dweller
                      UR Rarity
                      Abyss Dweller
                      WATER
                      Abyss Dweller
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

                      UR Rarity
                      Arc Rebellion Xyz Dragon
                      UR Rarity
                      Arc Rebellion Xyz Dragon
                      UR Rarity
                      Arc Rebellion Xyz Dragon
                      DARK
                      Arc Rebellion Xyz Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

                      UR Rarity
                      Castel, the Skyblaster Musketeer
                      UR Rarity
                      Castel, the Skyblaster Musketeer
                      UR Rarity
                      Castel, the Skyblaster Musketeer
                      WIND
                      Castel, the Skyblaster Musketeer
                      • ATK:

                      • 2000

                      • DEF:

                      • 1500


                      2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

                      UR Rarity
                      Evilswarm Exciton Knight
                      UR Rarity
                      Evilswarm Exciton Knight
                      UR Rarity
                      Evilswarm Exciton Knight
                      LIGHT
                      Evilswarm Exciton Knight
                      • ATK:

                      • 1900

                      • DEF:

                      • 0


                      2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                      UR Rarity
                      Gagagaga Magician
                      UR Rarity
                      Gagagaga Magician
                      UR Rarity
                      Gagagaga Magician
                      DARK
                      Gagagaga Magician
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.

                      SR Rarity
                      Number 106: Giant Hand
                      SR Rarity
                      Number 106: Giant Hand
                      SR Rarity
                      Number 106: Giant Hand
                      EARTH
                      Number 106: Giant Hand
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.

                      UR Rarity
                      Number 39: Utopia
                      UR Rarity
                      Number 39: Utopia
                      UR Rarity
                      Number 39: Utopia
                      LIGHT
                      Number 39: Utopia
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                      SR Rarity
                      Number 39: Utopia Double
                      SR Rarity
                      Number 39: Utopia Double
                      SR Rarity
                      Number 39: Utopia Double
                      LIGHT
                      Number 39: Utopia Double
                      • ATK:

                      • 0

                      • DEF:

                      • 2500


                      2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.

                      UR Rarity
                      Number F0: Utopic Draco Future
                      UR Rarity
                      Number F0: Utopic Draco Future
                      UR Rarity
                      Number F0: Utopic Draco Future
                      LIGHT
                      Number F0: Utopic Draco Future
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.

                      SR Rarity
                      Number F0: Utopic Future
                      SR Rarity
                      Number F0: Utopic Future
                      SR Rarity
                      Number F0: Utopic Future
                      LIGHT
                      Number F0: Utopic Future
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.

                      UR Rarity
                      Primathmech Alembertian
                      UR Rarity
                      Primathmech Alembertian
                      UR Rarity
                      Primathmech Alembertian
                      EARTH
                      Primathmech Alembertian
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.

                      SR Rarity
                      Primathmech Laplacian
                      SR Rarity
                      Primathmech Laplacian
                      SR Rarity
                      Primathmech Laplacian
                      EARTH
                      Primathmech Laplacian
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.

                      SR Rarity
                      Raider's Knight
                      SR Rarity
                      Raider's Knight
                      SR Rarity
                      Raider's Knight
                      DARK
                      Raider's Knight
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

                      SR Rarity
                      Time Thief Perpetua
                      SR Rarity
                      Time Thief Perpetua
                      SR Rarity
                      Time Thief Perpetua
                      DARK
                      Time Thief Perpetua
                      • ATK:

                      • 1900

                      • DEF:

                      • 2500


                      2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.

                      UR Rarity
                      Time Thief Redoer
                      UR Rarity
                      Time Thief Redoer
                      UR Rarity
                      Time Thief Redoer
                      DARK
                      Time Thief Redoer
                      • ATK:

                      • 2400

                      • DEF:

                      • 2000


                      2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.

                      UR Rarity
                      Tornado Dragon
                      UR Rarity
                      Tornado Dragon
                      UR Rarity
                      Tornado Dragon
                      WIND
                      Tornado Dragon
                      • ATK:

                      • 2100

                      • DEF:

                      • 2000


                      2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

                      Need 37 UR

                      UR Rarity
                      Mathmech Circular3 card
                      UR Rarity
                      Mulcharmy Fuwalos2 card
                      UR Rarity
                      Mulcharmy Purulia3 card
                      UR Rarity
                      Hi-Speedroid Chanbara1 card
                      UR Rarity
                      Ash Blossom & Joyous Spring3 card
                      UR Rarity
                      Effect Veiler2 card
                      UR Rarity
                      Abyss Dweller1 card
                      UR Rarity
                      Arc Rebellion Xyz Dragon1 card
                      UR Rarity
                      Castel, the Skyblaster Musketeer1 card
                      UR Rarity
                      Evilswarm Exciton Knight1 card
                      UR Rarity
                      Gagagaga Magician1 card
                      UR Rarity
                      Number 101: Silent Honor ARK1 card
                      UR Rarity
                      Number 39: Utopia1 card
                      UR Rarity
                      Number F0: Utopic Draco Future1 card
                      UR Rarity
                      Primathmech Alembertian2 card
                      UR Rarity
                      Time Thief Redoer1 card
                      UR Rarity
                      Tornado Dragon1 card
                      UR Rarity
                      Called by the Grave2 card
                      UR Rarity
                      Crossout Designator1 card
                      UR Rarity
                      Cynet Mining3 card
                      UR Rarity
                      Harpie's Feather Duster1 card
                      UR Rarity
                      Heavy Storm1 card
                      UR Rarity
                      Infinite Impermanence3 card

                      Main: 48 Extra: 22

                      SR Rarity
                      1 cardD.D. Crow
                      SR Rarity
                      1 cardD.D. Crow
                      D.D. Crow
                      DARK 1
                      D.D. Crow
                      • ATK:

                      • 100

                      • DEF:

                      • 100


                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                      SR Rarity
                      3 cardDroll & Lock Bird
                      SR Rarity
                      3 cardDroll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      UR Rarity
                      3 cardMathmech Circular
                      UR Rarity
                      3 cardMathmech Circular
                      Mathmech Circular
                      LIGHT 4
                      Mathmech Circular
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                      UR Rarity
                      2 cardMulcharmy Fuwalos
                      UR Rarity
                      2 cardMulcharmy Fuwalos
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      UR Rarity
                      3 cardMulcharmy Purulia
                      UR Rarity
                      3 cardMulcharmy Purulia
                      Mulcharmy Purulia
                      WATER 4
                      Mulcharmy Purulia
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      R Rarity
                      2 cardTime Thief Adjuster
                      R Rarity
                      2 cardTime Thief Adjuster
                      Time Thief Adjuster
                      DARK 4
                      Time Thief Adjuster
                      • ATK:

                      • 1200

                      • DEF:

                      • 1800


                      If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.


                      N Rarity
                      1 cardTime Thief Bezel Ship
                      N Rarity
                      1 cardTime Thief Bezel Ship
                      Time Thief Bezel Ship
                      DARK 4
                      Time Thief Bezel Ship
                      • ATK:

                      • 1000

                      • DEF:

                      • 2000


                      (Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.


                      N Rarity
                      1 cardTime Thief Chronocorder
                      N Rarity
                      1 cardTime Thief Chronocorder
                      Time Thief Chronocorder
                      DARK 4
                      Time Thief Chronocorder
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn.


                      R Rarity
                      3 cardTime Thief Regulator
                      R Rarity
                      3 cardTime Thief Regulator
                      Time Thief Regulator
                      DARK 4
                      Time Thief Regulator
                      • ATK:

                      • 600

                      • DEF:

                      • 200


                      If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.


                      SR Rarity
                      1 cardTime Thief Temporwhal
                      SR Rarity
                      1 cardTime Thief Temporwhal
                      Time Thief Temporwhal
                      DARK 4
                      Time Thief Temporwhal
                      • ATK:

                      • 800

                      • DEF:

                      • 1400


                      You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 "Time Thief" monster you control, except "Time Thief Temporwhal"; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Temporwhal" once per turn.


                      SR Rarity
                      2 cardTime Thief Winder
                      SR Rarity
                      2 cardTime Thief Winder
                      Time Thief Winder
                      DARK 4
                      Time Thief Winder
                      • ATK:

                      • 1800

                      • DEF:

                      • 1300


                      You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.


                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      UR Rarity
                      2 cardEffect Veiler
                      UR Rarity
                      2 cardEffect Veiler
                      Effect Veiler
                      LIGHT 1
                      Effect Veiler
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                      R Rarity
                      1 cardMathmech Diameter
                      R Rarity
                      1 cardMathmech Diameter
                      Mathmech Diameter
                      LIGHT 4
                      Mathmech Diameter
                      • ATK:

                      • 1000

                      • DEF:

                      • 1500


                      When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                      SR Rarity
                      1 cardMathmech Nabla
                      SR Rarity
                      1 cardMathmech Nabla
                      Mathmech Nabla
                      DARK 4
                      Mathmech Nabla
                      • ATK:

                      • 1000

                      • DEF:

                      • 1500


                      You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.


                      SR Rarity
                      1 cardMathmech Sigma
                      SR Rarity
                      1 cardMathmech Sigma
                      Mathmech Sigma
                      LIGHT 4
                      Mathmech Sigma
                      • ATK:

                      • 1000

                      • DEF:

                      • 1500


                      If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                      UR Rarity
                      2 cardCalled by the Grave
                      UR Rarity
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        UR Rarity
                        1 cardCrossout Designator
                        UR Rarity
                        1 cardCrossout Designator
                        Crossout Designator
                        Spell Quick
                        Crossout Designator

                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                          Tag(s):

                          UR Rarity
                          3 cardCynet Mining
                          UR Rarity
                          3 cardCynet Mining
                          Cynet Mining
                          Spell Normal
                          Cynet Mining

                            Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                            N Rarity
                            1 cardDouble or Nothing!
                            N Rarity
                            1 cardDouble or Nothing!
                            Double or Nothing!
                            Spell Quick
                            Double or Nothing!

                              When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


                              UR Rarity
                              1 cardHarpie's Feather Duster
                              UR Rarity
                              1 cardHarpie's Feather Duster
                              Harpie's Feather Duster
                              Spell Normal
                              Harpie's Feather Duster

                                Destroy all Spell and Trap Cards your opponent controls.




                                Tag(s):

                                UR Rarity
                                1 cardHeavy Storm
                                UR Rarity
                                1 cardHeavy Storm
                                Heavy Storm
                                Spell Normal
                                Heavy Storm

                                  Destroy all Spell and Trap Cards on the field.


                                  N Rarity
                                  1 cardMathmech Equation
                                  N Rarity
                                  1 cardMathmech Equation
                                  Mathmech Equation
                                  Spell Normal
                                  Mathmech Equation

                                    Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                    SR Rarity
                                    3 cardSmall World
                                    SR Rarity
                                    3 cardSmall World
                                    Small World
                                    Spell Normal
                                    Small World

                                      Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        N Rarity
                                        1 cardMathmech Superfactorial
                                        N Rarity
                                        1 cardMathmech Superfactorial
                                        Mathmech Superfactorial
                                        Trap Normal
                                        Mathmech Superfactorial

                                          Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                          R Rarity
                                          1 cardTime Thief Retrograde
                                          R Rarity
                                          1 cardTime Thief Retrograde
                                          Time Thief Retrograde
                                          Trap Counter
                                          Time Thief Retrograde

                                            When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn.


                                            UR Rarity
                                            1 cardHi-Speedroid Chanbara
                                            UR Rarity
                                            1 cardHi-Speedroid Chanbara
                                            Hi-Speedroid Chanbara
                                            WIND 5
                                            Hi-Speedroid Chanbara
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1000


                                            1 Tuner + 1+ non-Tuner monsters This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.


                                            UR Rarity
                                            1 cardAbyss Dweller
                                            UR Rarity
                                            1 cardAbyss Dweller
                                            Abyss Dweller
                                            WATER
                                            Abyss Dweller
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 1400


                                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                            UR Rarity
                                            1 cardArc Rebellion Xyz Dragon
                                            UR Rarity
                                            1 cardArc Rebellion Xyz Dragon
                                            Arc Rebellion Xyz Dragon
                                            DARK
                                            Arc Rebellion Xyz Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                                            UR Rarity
                                            1 cardCastel, the Skyblaster Musketeer
                                            UR Rarity
                                            1 cardCastel, the Skyblaster Musketeer
                                            Castel, the Skyblaster Musketeer
                                            WIND
                                            Castel, the Skyblaster Musketeer
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1500


                                            2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                                            UR Rarity
                                            1 cardEvilswarm Exciton Knight
                                            UR Rarity
                                            1 cardEvilswarm Exciton Knight
                                            Evilswarm Exciton Knight
                                            LIGHT
                                            Evilswarm Exciton Knight
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 0


                                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                            UR Rarity
                                            1 cardGagagaga Magician
                                            UR Rarity
                                            1 cardGagagaga Magician
                                            Gagagaga Magician
                                            DARK
                                            Gagagaga Magician
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


                                            UR Rarity
                                            1 cardNumber 101: Silent Honor ARK
                                            UR Rarity
                                            1 cardNumber 101: Silent Honor ARK
                                            Number 101: Silent Honor ARK
                                            WATER
                                            Number 101: Silent Honor ARK
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1000


                                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                            SR Rarity
                                            1 cardNumber 106: Giant Hand
                                            SR Rarity
                                            1 cardNumber 106: Giant Hand
                                            Number 106: Giant Hand
                                            EARTH
                                            Number 106: Giant Hand
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                            UR Rarity
                                            1 cardNumber 39: Utopia
                                            UR Rarity
                                            1 cardNumber 39: Utopia
                                            Number 39: Utopia
                                            LIGHT
                                            Number 39: Utopia
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                            SR Rarity
                                            1 cardNumber 39: Utopia Double
                                            SR Rarity
                                            1 cardNumber 39: Utopia Double
                                            Number 39: Utopia Double
                                            LIGHT
                                            Number 39: Utopia Double
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 2500


                                            2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                            SR Rarity
                                            1 cardNumber 60: Dugares the Timeless
                                            SR Rarity
                                            1 cardNumber 60: Dugares the Timeless
                                            Number 60: Dugares the Timeless
                                            FIRE
                                            Number 60: Dugares the Timeless
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 1200


                                            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                            UR Rarity
                                            1 cardNumber F0: Utopic Draco Future
                                            UR Rarity
                                            1 cardNumber F0: Utopic Draco Future
                                            Number F0: Utopic Draco Future
                                            LIGHT
                                            Number F0: Utopic Draco Future
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2000


                                            3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                            SR Rarity
                                            1 cardNumber F0: Utopic Future
                                            SR Rarity
                                            1 cardNumber F0: Utopic Future
                                            Number F0: Utopic Future
                                            LIGHT
                                            Number F0: Utopic Future
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                            UR Rarity
                                            2 cardPrimathmech Alembertian
                                            UR Rarity
                                            2 cardPrimathmech Alembertian
                                            Primathmech Alembertian
                                            EARTH
                                            Primathmech Alembertian
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 0


                                            2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                            SR Rarity
                                            2 cardPrimathmech Laplacian
                                            SR Rarity
                                            2 cardPrimathmech Laplacian
                                            Primathmech Laplacian
                                            EARTH
                                            Primathmech Laplacian
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 0


                                            3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                            SR Rarity
                                            1 cardRaider's Knight
                                            SR Rarity
                                            1 cardRaider's Knight
                                            Raider's Knight
                                            DARK
                                            Raider's Knight
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 0


                                            2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                            SR Rarity
                                            1 cardTime Thief Double Barrel
                                            SR Rarity
                                            1 cardTime Thief Double Barrel
                                            Time Thief Double Barrel
                                            DARK
                                            Time Thief Double Barrel
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 2200


                                            2 Level 4 monsters When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. ● Monster: This card gains 400 ATK. ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn. ● Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn. You can only use this effect of "Time Thief Double Barrel" once per turn.


                                            SR Rarity
                                            1 cardTime Thief Perpetua
                                            SR Rarity
                                            1 cardTime Thief Perpetua
                                            Time Thief Perpetua
                                            DARK
                                            Time Thief Perpetua
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 2500


                                            2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.


                                            UR Rarity
                                            1 cardTime Thief Redoer
                                            UR Rarity
                                            1 cardTime Thief Redoer
                                            Time Thief Redoer
                                            DARK
                                            Time Thief Redoer
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                            UR Rarity
                                            1 cardTornado Dragon
                                            UR Rarity
                                            1 cardTornado Dragon
                                            Tornado Dragon
                                            WIND
                                            Tornado Dragon
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.



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